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+ | [[File:OE board.png|thumb|250px|Over Energy.]] |
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− | <div style="float:right; padding-left:15px; width:170px; height:200px">__TOC__</div> |
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+ | '''Over Energy''' is a gameplay mechanic in ''[[The 3rd Birthday]]''. It can be considered the "magic" system of the game, replacing [[Parasite Energy]] from previous games. |
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⚫ | |||
⚫ | It refers to [[Aya Brea]]'s capacity to modify her DNA with fragments, known as OE chips, which are obtained from soldiers or the [[Twisted]] when overdiving or performing overdive kills, respectively. These chips consist of one to three units of over energy, which correspond to abilities. By placing these abilities on her DNA board, Aya can make use of them in the field, although many of them are simply random stat effects. |
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⚫ | All OE slots on a DNA board can be |
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+ | |||
⚫ | All OE slots on a DNA board can be leveled up to a maximum of OE level 25; the OE levels are capped by Aya's experience level, and OE abilities can only be raised to OE level 25 when Aya is at least level 53 or so. However, if OE slots with the same ability are adjacent to one another, they will link together and the ability level will be the sum of the two slots (still capped at 25). |
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If a DNA board has multiple copies of the same ability that aren't linked together, the lower level ones are ignored. |
If a DNA board has multiple copies of the same ability that aren't linked together, the lower level ones are ignored. |
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[[File:Power Surge.png|Power Surge]] '''Power Surge''' – After killing an enemy, there is a chance of Aya's weapons being powered up for a short period of time. A higher OE level increases the probability of activation. |
[[File:Power Surge.png|Power Surge]] '''Power Surge''' – After killing an enemy, there is a chance of Aya's weapons being powered up for a short period of time. A higher OE level increases the probability of activation. |
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− | [[File:Critical Shot OE icon.png|Critical Shot]] '''Critical Shot''' |
+ | [[File:Critical Shot OE icon.png|Critical Shot]] '''Critical Shot '''– There is a chance of unleashing an Energy Shot when firing with a handgun equipped. A higher OE level will increase the probability of firing an Energy Shot. |
− | [[File:Odds Up.png|Odds Up]] '''Odds Up''' |
+ | [[File:Odds Up.png|Odds Up]] '''Odds Up '''– Increases the quality of gained OE chips. |
===Liberation (purple)=== |
===Liberation (purple)=== |
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− | [[File:Energy Shot OE icon.png|Energy Shot]] '''Energy Shot''' |
+ | [[File:Energy Shot OE icon.png|Energy Shot]] '''Energy Shot '''– Significantly increases the overall power of Aya's Energy Shots while in Liberation. |
− | [[File:Regeneration OE icon.png|Regeneration]] '''Regeneration''' |
+ | [[File:Regeneration OE icon.png|Regeneration]] '''Regeneration '''– Grants a gradual regeneration of health while Aya is in Liberation. A higher OE level will increase the rate of regeneration. |
− | [[File:Inferno.png|Inferno]] '''Inferno''' |
+ | [[File:Inferno.png|Inferno]] '''Inferno '''– During Liberation, Aya can sacrifice the body she is in to deal damage to all enemies within the area. Higher OE levels will increase the damage dealt. |
===Crossfire (green)=== |
===Crossfire (green)=== |
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− | [[File:Boost Fire OE icon.png|Boost Fire]] '''Boost Fire''' |
+ | [[File:Boost Fire OE icon.png|Boost Fire]] '''Boost Fire '''– Crossfires become more powerful. Higher OE levels will increase the power bonus granted. |
− | [[File:Cross Healing OE icon.png|Cross Healing]] '''Cross Healing''' |
+ | [[File:Cross Healing OE icon.png|Cross Healing]] '''Cross Healing '''– Sometimes during Crossfire, Aya and soldiers who participate in it may have their health partially replenished. A higher OE level will increase the chances of activation and the amount of health recovered. |
− | [[File:Rapid Link.png|Rapid Link]] '''Rapid Link''' |
+ | [[File:Rapid Link.png|Rapid Link]] '''Rapid Link '''– Reduces the amount of time required to fill the Crossfire bar. |
===Overdive (orange)=== |
===Overdive (orange)=== |
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− | [[File:Healing OE icon.png|Healing]] '''Healing''' |
+ | [[File:Healing OE icon.png|Healing]] '''Healing '''– Overdiving into a target may sometimes recover some of Aya's health. A higher OE level will increase the chances of triggering. |
− | [[File:Antibody OE icon.png|Antibody]] '''Antibody''' |
+ | [[File:Antibody OE icon.png|Antibody]] '''Antibody '''– Aya's damage resistance may be increased temporarily when using Overdive. |
− | [[File:Restock OE icon.png|Restock]] '''Restock''' |
+ | [[File:Restock OE icon.png|Restock]] '''Restock '''– Ammo may sometimes be replenished during an Overdive. A higher OE level will increase the chance of restocking as well as the amount of ammo gained. |
− | [[File:Impact Wave.png|Impact Wave]] '''Impact Wave''' |
+ | [[File:Impact Wave.png|Impact Wave]] '''Impact Wave '''– Sometimes when Overdiving into a target, Aya will unleash a round of shock waves. |
===Overdive Kill (yellow)=== |
===Overdive Kill (yellow)=== |
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− | [[File:Kill Boost.png|Kill Boost]] '''Kill Boost''' |
+ | [[File:Kill Boost.png|Kill Boost]] '''Kill Boost - '''Increases power of Overdive Kill. |
− | [[File:Haste OE icon.png|Haste]] '''Haste''' |
+ | [[File:Haste OE icon.png|Haste]] '''Haste '''– After using an Overdive Kill, Aya may be able to move more quickly. Higher OE levels will increase the chance of triggering Haste. |
===Malignant (red)=== |
===Malignant (red)=== |
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− | [[File:Slow OE icon.png|Slow]] '''Slow''' |
+ | [[File:Slow OE icon.png|Slow]] '''Slow - '''Reduces Aya's movement speed. |
− | [[File:Slow Recharge OE icon.png|Slow Recharge]] '''Slow Recharge''' |
+ | [[File:Slow Recharge OE icon.png|Slow Recharge]] '''Slow Recharge '''–''' '''Increases the time it takes to reload weapons. |
− | [[File:Lowered Evasion.png|Lowered Evasion]] '''Lowered Evasion''' |
+ | [[File:Lowered Evasion.png|Lowered Evasion]] '''Lowered Evasion - '''Reduces the number dodge rolls Aya can do consecutively. |
− | [[File:Odds Down.png|Odds Down]] '''Odds Down''' |
+ | [[File:Odds Down.png|Odds Down]] '''Odds Down '''–''' '''Reduces chance of getting OE chips. |
− | [[File:Illness.png|Illness]] '''Illness''' |
+ | [[File:Illness.png|Illness]] '''Illness '''–''' '''Reduces Aya's rate of health regeneration. |
− | [[File:Disease OE icon.png|Disease]] '''Disease''' |
+ | [[File:Disease OE icon.png|Disease]] '''Disease '''–''' '''Decreases the rate of which the Liberation gauge is filled. |
==Synthesis== |
==Synthesis== |
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The first two will be labelled as "<font color=#c0c840>A – Normal</font>" or "<font color=#10f000>B – Benign</font>", depending on what the resulting ability is. The third is "<font color=#d000e0>C – Mutated</font>"; however, note that a few OE combinations actually produce a "mutation" that is one of the two abilities being combined. If a malignant mutation appears, the caption is "<font color=#f01000>D – Malignant</font>". The existence of later labels overrides earlier ones, i.e. if there is a malignant result as well as a mutated result, "<font color=#f01000>D – Malignant</font>" will be shown rather than "<font color=#d000e0>C – Mutated</font>". |
The first two will be labelled as "<font color=#c0c840>A – Normal</font>" or "<font color=#10f000>B – Benign</font>", depending on what the resulting ability is. The third is "<font color=#d000e0>C – Mutated</font>"; however, note that a few OE combinations actually produce a "mutation" that is one of the two abilities being combined. If a malignant mutation appears, the caption is "<font color=#f01000>D – Malignant</font>". The existence of later labels overrides earlier ones, i.e. if there is a malignant result as well as a mutated result, "<font color=#f01000>D – Malignant</font>" will be shown rather than "<font color=#d000e0>C – Mutated</font>". |
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− | In the following table, the upper right half contains <font color=#d000e0>Mutated</font> outcomes, and the lower left, <font color=#f01000>Malignant</font> outcomes. Note that |
+ | In the following table, the upper right half contains <font color=#d000e0>Mutated</font> outcomes, and the lower left, <font color=#f01000>Malignant</font> outcomes. Note that a "?" indicates that the outcome in question is not yet known.<abbr title="At least, not to any editor contributing to the table"> </abbr> |
− | |||
{|border=1 cellpadding=5 cellspacing=0 align="center" style="text-align:center; line-height:0.00em" |
{|border=1 cellpadding=5 cellspacing=0 align="center" style="text-align:center; line-height:0.00em" |
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− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"| |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Energy Defense OE icon.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Barrier OE icon.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Pre-Raise.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Power Surge.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Critical Shot OE icon.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Odds Up.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Energy Shot OE icon.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Regeneration OE icon.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Inferno.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Boost Fire OE icon.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Cross Healing OE icon.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Rapid Link.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Healing OE icon.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Antibody OE icon.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Restock OE icon.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Impact Wave.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Kill Boost.png]] |
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Haste OE icon.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Energy Defense OE icon.png]] |
− | |<nowiki>–</nowiki>||[[File:Regeneration OE icon.png]]||?|| || ||[[File:Regeneration OE icon.png]]||[[File:Regeneration OE icon.png]]||[[File:Barrier OE icon.png]]||?||[[File:Barrier OE icon.png]]||[[File:Energy Shot OE icon.png]]|| |
+ | |style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Regeneration OE icon.png]]||?||[[File:Boost Fire OE icon.png]]||[[File:Impact Wave.png]]||[[File:Regeneration OE icon.png]]||[[File:Regeneration OE icon.png]]||[[File:Barrier OE icon.png]]||?||[[File:Barrier OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Inferno.png]]||[[File:Barrier OE icon.png]]||[[File:Cross Healing OE icon.png]]||[[File:Rapid Link.png]]||?||[[File:Odds Up.png]]||[[File:Pre-Raise.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Barrier OE icon.png]] |
− | | ||<nowiki>–</nowiki>||[[File:Critical Shot OE icon.png]]||[[File:Regeneration OE icon.png]]|| ||[[File:Energy Defense OE icon.png]]||[[File:Energy Defense OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Regeneration OE icon.png]]||[[File:Energy Shot OE icon.png]]|| |
+ | |[[File:Slow Recharge OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Critical Shot OE icon.png]]||[[File:Regeneration OE icon.png]]||[[File:Boost Fire OE icon.png]]||[[File:Energy Defense OE icon.png]]||[[File:Energy Defense OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Regeneration OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Inferno.png]]||[[File:Regeneration OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Energy Defense OE icon.png]]||?||?||[[File:Pre-Raise.png]]||[[File:Inferno.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Pre-Raise.png]] |
− | | || ||<nowiki>–</nowiki>||[[File:Regeneration OE icon.png]]|| |
+ | |[[File:Odds Down.png]]||[[File:Slow Recharge OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Regeneration OE icon.png]]||[[File:Inferno.png]]||[[File:Kill Boost.png]]||[[File:Barrier OE icon.png]]||[[File:Inferno.png]]||[[File:Energy Defense OE icon.png]]||[[File:Power Surge.png]]||[[File:Antibody OE icon.png]]||[[File:Restock OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Energy Defense OE icon.png]]||[[File:Barrier OE icon.png]]||[[File:Critical Shot OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Inferno.png]] |
|- |
|- |
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− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Power Surge.png]] |
− | | || |
+ | |[[File:Slow OE icon.png]]||[[File:Illness.png]]||[[File:Odds Down.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Critical Shot OE icon.png]]||[[File:Power Surge.png]]||[[File:Haste OE icon.png]]||[[File:Odds Up.png]]||[[File:Healing OE icon.png]]||[[File:Antibody OE icon.png]]||[[File:Cross Healing OE icon.png]]||[[File:Barrier OE icon.png]]||[[File:Restock OE icon.png]]||?||?||[[File:Energy Defense OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Energy Defense OE icon.png]] |
|- |
|- |
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− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Critical Shot OE icon.png]] |
− | | |
+ | |[[File:Illness.png]]||[[File:Disease OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Illness.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Critical Shot OE icon.png]]||[[File:Kill Boost.png]]||[[File:Power Surge.png]]||[[File:Restock OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Healing OE icon.png]]||[[File:Energy Defense OE icon.png]]||[[File:Inferno.png]]||[[File:Energy Defense OE icon.png]]||[[File:Healing OE icon.png]]||[[File:Cross Healing OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Cross Healing OE icon.png]] |
|- |
|- |
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− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Odds Up.png]] |
− | | || || || |
+ | |[[File:Slow Recharge OE icon.png]]||[[File:Slow OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Illness.png]]||[[File:Disease OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Rapid Link.png]]||[[File:Pre-Raise.png]]||[[File:Cross Healing OE icon.png]]||[[File:Impact Wave.png]]||[[File:Energy Defense OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Healing OE icon.png]]||[[File:Antibody OE icon.png]]||[[File:Restock OE icon.png]]||[[File:Impact Wave.png]]||?||? |
|- |
|- |
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− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Energy Shot OE icon.png]] |
− | | || || |
+ | |[[File:Odds Down.png]]||[[File:Disease OE icon.png]]||[[File:Illness.png]]||[[File:Odds Down.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Disease OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Inferno.png]]||?||[[File:Pre-Raise.png]]||[[File:Boost Fire OE icon.png]]||[[File:Cross Healing OE icon.png]]||[[File:Impact Wave.png]]||[[File:Power Surge.png]]||[[File:Antibody OE icon.png]]||[[File:Odds Up.png]]||[[File:Restock OE icon.png]]||[[File:Healing OE icon.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Regeneration OE icon.png]] |
− | | || || || || |
+ | |[[File:Slow OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Odds Down.png]]||[[File:Slow OE icon.png]]||[[File:Illness.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow Recharge OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||?||?||[[File:Energy Defense OE icon.png]]||[[File:Barrier OE icon.png]]||[[File:Cross Healing OE icon.png]]||[[File:Impact Wave.png]]||[[File:Healing OE icon.png]]||[[File:Boost Fire OE icon.png]]||[[File:Haste OE icon.png]]||[[File:Rapid Link.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Inferno.png]] |
− | | |
+ | |[[File:Illness.png]]||[[File:Slow OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Illness.png]]||[[File:Disease OE icon.png]]||[[File:Slow OE icon.png]]||[[File:Slow OE icon.png]]||?||style="background:#e8e8e8"|<nowiki>–</nowiki>||?||[[File:Pre-Raise.png]]||[[File:Boost Fire OE icon.png]]||[[File:Odds Up.png]]||[[File:Haste OE icon.png]]||[[File:Power Surge.png]]||[[File:Rapid Link.png]]||[[File:Antibody OE icon.png]]||[[File:Impact Wave.png]] |
|- |
|- |
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− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Boost Fire OE icon.png]] |
− | | || || || |
+ | |[[File:Disease OE icon.png]]||[[File:Odds Down.png]]||[[File:Slow OE icon.png]]||[[File:Illness.png]]||[[File:Disease OE icon.png]]||[[File:Slow OE icon.png]]||[[File:Slow OE icon.png]]||?||?||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Rapid Link.png]]||[[File:Odds Up.png]]||[[File:Haste OE icon.png]]||[[File:Restock OE icon.png]]||[[File:Kill Boost.png]]||[[File:Healing OE icon.png]]||[[File:Critical Shot OE icon.png]]||[[File:Power Surge.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Cross Healing OE icon.png]] |
− | | |
+ | |[[File:Illness.png]]||[[File:Disease OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow OE icon.png]]||[[File:Illness.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Illness.png]]||[[File:Disease OE icon.png]]||[[File:Disease OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Regeneration OE icon.png]]||[[File:Pre-Raise.png]]||[[File:Rapid Link.png]]||[[File:Odds Up.png]]||[[File:Barrier OE icon.png]]||[[File:Impact Wave.png]]||[[File:Boost Fire OE icon.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Rapid Link.png]] |
− | | || |
+ | |[[File:Slow OE icon.png]]||[[File:Illness.png]]||[[File:Odds Down.png]]||[[File:Slow OE icon.png]]||[[File:Illness.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Odds Down.png]]||[[File:Slow OE icon.png]]||[[File:Illness.png]]||[[File:Illness.png]]||[[File:Slow OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Regeneration OE icon.png]]||[[File:Energy Shot OE icon.png]]||[[File:Inferno.png]]||[[File:Inferno.png]]||[[File:Regeneration OE icon.png]]||[[File:Energy Defense OE icon.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Healing OE icon.png]] |
− | | || || || |
+ | |[[File:Disease OE icon.png]]||[[File:Odds Down.png]]||[[File:Slow OE icon.png]]||[[File:Illness.png]]||[[File:Disease OE icon.png]]||[[File:Odds Down.png]]||[[File:Slow OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Odds Down.png]]||[[File:Odds Down.png]]||[[File:Odds Down.png]]||[[File:Odds Down.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Kill Boost.png]]||[[File:Critical Shot OE icon.png]]||[[File:Inferno.png]]||[[File:Energy Shot OE icon.png]]||[[File:Antibody OE icon.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Antibody OE icon.png]] |
− | | || || || || || || || || || || || || ||<nowiki>–</nowiki>|| |
+ | |[[File:Slow Recharge OE icon.png]]||[[File:Slow OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Slow OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Inferno.png]]||[[File:Barrier OE icon.png]]||[[File:Regeneration OE icon.png]]||[[File:Barrier OE icon.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Restock OE icon.png]] |
− | | || || |
+ | |[[File:Odds Down.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Illness.png]]||[[File:Odds Down.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Illness.png]]||[[File:Odds Down.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow Recharge OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Pre-Raise.png]]||[[File:Impact Wave.png]]||[[File:Pre-Raise.png]] |
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Impact Wave.png]] |
+ | |[[File:Odds Down.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Illness.png]]||[[File:Odds Down.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Illness.png]]||[[File:Odds Down.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Odds Down.png]]||[[File:Odds Down.png]]||[[File:Slow OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Illness.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Boost Fire OE icon.png]]||[[File:Regeneration OE icon.png]] |
||
− | | || || || || || || || || || || || || || || ||<nowiki>–</nowiki>|| ||[[File:Regeneration OE icon.png]] |
||
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Kill Boost.png]] |
+ | |[[File:Disease OE icon.png]]||[[File:Odds Down.png]]||[[File:Slow OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Odds Down.png]]||[[File:Slow OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Odds Down.png]]||[[File:Odds Down.png]]||[[File:Disease OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Odds Down.png]]||[[File:Odds Down.png]]||[[File:Slow OE icon.png]]||[[File:Slow OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki>||[[File:Boost Fire OE icon.png]] |
||
− | | || || || || || || || || || || || || || || || ||<nowiki>–</nowiki>|| |
||
|- |
|- |
||
− | |style="border:0; background:# |
+ | |style="border:0; background:#c8c8c8"|[[File:Haste OE icon.png]] |
+ | |[[File:Illness.png]]||[[File:Disease OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Slow OE icon.png]]||[[File:Illness.png]]||[[File:Disease OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Illness.png]]||[[File:Disease OE icon.png]]||[[File:Disease OE icon.png]]||[[File:Illness.png]]||[[File:Illness.png]]||[[File:Disease OE icon.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Odds Down.png]]||[[File:Slow Recharge OE icon.png]]||[[File:Disease OE icon.png]]||style="background:#e8e8e8"|<nowiki>–</nowiki> |
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− | | || || || || || || || || || || || || || || || || ||<nowiki>–</nowiki> |
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|} |
|} |
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− | Combining malignant OEs with anything is more complicated, as they can have |
+ | Combining malignant OEs with anything is more complicated, as in addition to the usual possibility of one of the OEs being combined, they can have more than one each of malignant or mutated outcomes. In fact, some of the mutant outcomes are classed as <font color=#c0c840>A – Normal</font> or <font color=#10f000>B – Benign</font> rather than <font color=#d000e0>C – Mutated</font>. |
+ | {|border=1 cellpadding=5 cellspacing=0 align="center" style="text-align:center; line-height:0.00em" |
||
− | |||
+ | |style="border:0; background:#c8c8c8"| |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Energy Defense OE icon.png]] |
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+ | |style="border:0; background:#c8c8c8"|[[File:Barrier OE icon.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Pre-Raise.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Power Surge.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Critical Shot OE icon.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Odds Up.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Energy Shot OE icon.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Regeneration OE icon.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Inferno.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Boost Fire OE icon.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Cross Healing OE icon.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Rapid Link.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Healing OE icon.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Antibody OE icon.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Restock OE icon.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Impact Wave.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Kill Boost.png]] |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Haste OE icon.png]] |
||
+ | |- |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Slow OE icon.png]] |
||
+ | | <!--Slow+Energy Defense-->[[File:Energy Shot OE icon.png]]<div style="height:5px"> </div>[[File:Healing OE icon.png]]|| <!--Slow+Barrier-->[[File:Energy Shot OE icon.png]]<div style="height:5px"> </div>[[File:Cross Healing OE icon.png]]<div style="height:5px"> </div>[[File:Illness.png]]|| <!--Slow+Pre-raise--> || <!--Slow+Power Surge-->[[File:Energy Shot OE icon.png]]|| <!--Slow+Critical Shot-->[[File:Regeneration OE icon.png]]|| <!--Slow+Odds Up-->[[File:Energy Shot OE icon.png]] <div style="height:5px"> </div>[[File:Illness.png]]|| <!--Slow+Energy Shot-->[[File:Critical_Shot_OE_icon.png]]<div style="height:5px"> </div>[[File:Odds_Down.png]]|| <!--Slow+Regeneration--> || <!--Slow+Inferno-->[[File:Energy Shot OE icon.png]]<div style="height:5px"> </div>[[File:Kill Boost.png]]<div style="height:5px"> </div>[[File:Illness.png]]|| <!--Slow+Boost Fire--> || <!--Slow+Cross Healing--> || <!--Slow+Rapid Link--> || <!--Slow+Healing-->[[File:Regeneration OE icon.png]] <div style="height:5px"> </div>[[File:Energy Shot OE icon.png]] <div style="height:5px"> </div>[[File:Illness.png]]|| <!--Slow+Antibody--> || <!--Slow+Restock-->[[File:Energy Shot OE icon.png]]<div style="height:5px"> </div>[[File:Haste OE icon.png]]<div style="height:5px"> </div>[[File:Odds_Down.png]]|| <!--Slow+Impact Wave--> || <!--Slow+Kill Boost-->[[File:Energy Shot OE icon.png]]<div style="height:5px"> </div>[[File:Inferno.png]]<div style="height:5px"> </div>[[File:Illness.png]]|| <!--Slow+Haste--> |
||
+ | |- |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Slow Recharge OE icon.png]] |
||
+ | | <!--Slow Recharge+Energy Defense-->[[File:Restock OE icon.png]]<div style="height:5px"> </div>[[File:Haste OE icon.png]]|| <!--Slow Recharge+Barrier-->[[File:Restock OE icon.png]] <div style="height:5px"> </div>[[File:Rapid Link.png]] <div style="height:5px"> </div>[[File:Slow OE icon.png]]|| <!--Slow Recharge+Pre-raise--> || <!--Slow Recharge+Power Surge--> || <!--Slow Recharge+Critical Shot--> || <!--Slow Recharge+Odds Up--> || <!--Slow Recharge+Energy Shot--> || <!--Slow Recharge+Regeneration--> || <!--Slow Recharge+Inferno--> || <!--Slow Recharge+Boost Fire--> || <!--Slow Recharge+Cross Healing--> || <!--Slow Recharge+Rapid Link--> || <!--Slow Recharge+Healing--> || <!--Slow Recharge+Antibody--> || <!--Slow Recharge+Restock--> || <!--Slow Recharge+Impact Wave--> || <!--Slow Recharge+Kill Boost--> || <!--Slow Recharge+Haste--> |
||
+ | |- |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Lowered Evasion.png]] |
||
+ | | <!--Lowered Evasion+Energy Defense--> || <!--Lowered Evasion+Barrier--> || <!--Lowered Evasion+Pre-raise--> || <!--Lowered Evasion+Power Surge--> || <!--Lowered Evasion+Critical Shot--> || <!--Lowered Evasion+Odds Up--> || <!--Lowered Evasion+Energy Shot--> || <!--Lowered Evasion+Regeneration--> || <!--Lowered Evasion+Inferno--> || <!--Lowered Evasion+Boost Fire--> || <!--Lowered Evasion+Cross Healing--> || <!--Lowered Evasion+Rapid Link--> || <!--Lowered Evasion+Healing--> || <!--Lowered Evasion+Antibody--> || <!--Lowered Evasion+Restock--> || <!--Lowered Evasion+Impact Wave--> || <!--Lowered Evasion+Kill Boost--> || <!--Lowered Evasion+Haste--> |
||
+ | |- |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Odds Down.png]] |
||
+ | | <!--Odds Down+Energy Defense--> || <!--Odds Down+Barrier--> || <!--Odds Down+Pre-raise--> || <!--Odds Down+Power Surge--> || <!--Odds Down+Critical Shot--> || <!--Odds Down+Odds Up--> || <!--Odds Down+Energy Shot--> || <!--Odds Down+Regeneration--> || <!--Odds Down+Inferno--> || <!--Odds Down+Boost Fire--> || <!--Odds Down+Cross Healing--> || <!--Odds Down+Rapid Link--> || <!--Odds Down+Healing--> || <!--Odds Down+Antibody--> || <!--Odds Down+Restock--> || <!--Odds Down+Impact Wave--> || <!--Odds Down+Kill Boost--> || <!--Odds Down+Haste--> |
||
+ | |- |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Illness.png]] |
||
+ | | <!--Illness+Energy Defense--> [[File:Regeneration OE icon.png]] <div style="height:5px"> </div>[[File:Kill Boost.png]] <div style="height:5px"> </div>[[File:Slow OE icon.png]]|| <!--Illness+Barrier-->[[File:Regeneration OE icon.png]] || <!--Illness+Pre-raise-->[[File:Regeneration_OE_icon.png]]<div style="height:5px"> </div>[[File:Cross_Healing_OE_icon.png]]<div style="height:5px"> </div>[[File:Odds_Down.png]] || <!--Illness+Power Surge--> [[File:Regeneration OE icon.png]] <div style="height:5px"> </div>[[File:Energy Shot OE icon.png]] <div style="height:5px"> </div>[[File:Slow OE icon.png]] || <!--Illness+Critical Shot--> || <!--Illness+Odds Up--> || <!--Illness+Energy Shot--> || <!--Illness+Regeneration--> || <!--Illness+Inferno--> || <!--Illness+Boost Fire--> || <!--Illness+Cross Healing-->[[File:Regeneration OE icon.png]] <div style="height:5px"> </div>[[File:Energy Shot OE icon.png]] <div style="height:5px"> </div>[[File:Slow OE icon.png]] || <!--Illness+Rapid Link--> || <!--Illness+Healing-->[[File:Regeneration OE icon.png]] || <!--Illness+Antibody--> || <!--Illness+Restock-->[[File:Regeneration_OE_icon.png]]<div style="height:5px"> </div>[[File:Critical_Shot_OE_icon.png]]<div style="height:5px"> </div>[[File:Odds_Down.png]]|| <!--Illness+Impact Wave-->[[File:Regeneration OE icon.png]] <div style="height:5px"> </div>[[File:Power Surge.png]] <div style="height:5px"> </div>[[File:Odds Down.png]] || <!--Illness+Kill Boost--> || <!--Illness+Haste--> |
||
+ | |- |
||
+ | |style="border:0; background:#c8c8c8"|[[File:Disease OE icon.png]] |
||
+ | | <!--Disease+Energy Defense--> || <!--Disease+Barrier--> || <!--Disease+Pre-raise--> || <!--Disease+Power Surge--> || <!--Disease+Critical Shot--> || <!--Disease+Odds Up--> || <!--Disease+Energy Shot--> || <!--Disease+Regeneration--> || <!--Disease+Inferno--> || <!--Disease+Boost Fire--> || <!--Disease+Cross Healing--> || <!--Disease+Rapid Link--> || <!--Disease+Healing-->[[File:Inferno.png]] <div style="height:5px"> </div>[[File:Kill Boost.png]] || <!--Disease+Antibody--> || <!--Disease+Restock--> || <!--Disease+Impact Wave--> || <!--Disease+Kill Boost--> || <!--Disease+Haste--> |
||
+ | |} |
||
{{3Birth}} |
{{3Birth}} |
||
+ | [[Category:The 3rd Birthday]] |
Latest revision as of 08:06, 13 May 2018
Over Energy is a gameplay mechanic in The 3rd Birthday. It can be considered the "magic" system of the game, replacing Parasite Energy from previous games.
It refers to Aya Brea's capacity to modify her DNA with fragments, known as OE chips, which are obtained from soldiers or the Twisted when overdiving or performing overdive kills, respectively. These chips consist of one to three units of over energy, which correspond to abilities. By placing these abilities on her DNA board, Aya can make use of them in the field, although many of them are simply random stat effects.
All OE slots on a DNA board can be leveled up to a maximum of OE level 25; the OE levels are capped by Aya's experience level, and OE abilities can only be raised to OE level 25 when Aya is at least level 53 or so. However, if OE slots with the same ability are adjacent to one another, they will link together and the ability level will be the sum of the two slots (still capped at 25).
If a DNA board has multiple copies of the same ability that aren't linked together, the lower level ones are ignored.
Over Energy types
There are a total of twenty-four Over Energy abilities, divided into six groups.
Passive (blue)
Energy Defense – Provides a constant boost to Aya's damage resistance. Useful on lower difficulties, but quickly becomes negligible on the higher difficulties, even at OE level 25.
Barrier – Every time Aya takes a hit, there is a chance that she will become invincible for a short period of time. A higher OE level increases the probability of activation.
Pre-Raise – Aya can revive after being killed once per chapter playthrough. The higher the OE level is, the more HP she will revive with. At OE level 25, Aya revives at full health.
Power Surge – After killing an enemy, there is a chance of Aya's weapons being powered up for a short period of time. A higher OE level increases the probability of activation.
Critical Shot – There is a chance of unleashing an Energy Shot when firing with a handgun equipped. A higher OE level will increase the probability of firing an Energy Shot.
Odds Up – Increases the quality of gained OE chips.
Liberation (purple)
Energy Shot – Significantly increases the overall power of Aya's Energy Shots while in Liberation.
Regeneration – Grants a gradual regeneration of health while Aya is in Liberation. A higher OE level will increase the rate of regeneration.
Inferno – During Liberation, Aya can sacrifice the body she is in to deal damage to all enemies within the area. Higher OE levels will increase the damage dealt.
Crossfire (green)
Boost Fire – Crossfires become more powerful. Higher OE levels will increase the power bonus granted.
Cross Healing – Sometimes during Crossfire, Aya and soldiers who participate in it may have their health partially replenished. A higher OE level will increase the chances of activation and the amount of health recovered.
Rapid Link – Reduces the amount of time required to fill the Crossfire bar.
Overdive (orange)
Healing – Overdiving into a target may sometimes recover some of Aya's health. A higher OE level will increase the chances of triggering.
Antibody – Aya's damage resistance may be increased temporarily when using Overdive.
Restock – Ammo may sometimes be replenished during an Overdive. A higher OE level will increase the chance of restocking as well as the amount of ammo gained.
Impact Wave – Sometimes when Overdiving into a target, Aya will unleash a round of shock waves.
Overdive Kill (yellow)
Kill Boost - Increases power of Overdive Kill.
Haste – After using an Overdive Kill, Aya may be able to move more quickly. Higher OE levels will increase the chance of triggering Haste.
Malignant (red)
Slow - Reduces Aya's movement speed.
Slow Recharge – Increases the time it takes to reload weapons.
Lowered Evasion - Reduces the number dodge rolls Aya can do consecutively.
Odds Down – Reduces chance of getting OE chips.
Illness – Reduces Aya's rate of health regeneration.
Disease – Decreases the rate of which the Liberation gauge is filled.
Synthesis
By combining OE abilities, it is possible to generate others. As a rule, for any two non-malignant abilities, there are four possible outcomes of merging them. Note that it makes no difference which ability is the one already on the DNA board and which is being added; the possibilites depend only on what the two abilities are. An important special case is that if two of the same ability are combined, there will never be any mutation – the result is only ever that ability. Otherwise, the four possible outcomes are:
- The ability already on the board
- The ability being added to it
- A mutation to another ability
- A malignant mutation
The first two will be labelled as "A – Normal" or "B – Benign", depending on what the resulting ability is. The third is "C – Mutated"; however, note that a few OE combinations actually produce a "mutation" that is one of the two abilities being combined. If a malignant mutation appears, the caption is "D – Malignant". The existence of later labels overrides earlier ones, i.e. if there is a malignant result as well as a mutated result, "D – Malignant" will be shown rather than "C – Mutated".
In the following table, the upper right half contains Mutated outcomes, and the lower left, Malignant outcomes. Note that a "?" indicates that the outcome in question is not yet known.
– | ? | ? | ? | |||||||||||||||
– | ? | ? | ||||||||||||||||
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– | ? | ? | ||||||||||||||||
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– | ? | ? | ||||||||||||||||
– | ? | |||||||||||||||||
– | ? | ? | ||||||||||||||||
? | – | ? | ||||||||||||||||
? | ? | – | ||||||||||||||||
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– |
Combining malignant OEs with anything is more complicated, as in addition to the usual possibility of one of the OEs being combined, they can have more than one each of malignant or mutated outcomes. In fact, some of the mutant outcomes are classed as A – Normal or B – Benign rather than C – Mutated.
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v · e · d |
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Characters |
Aya Brea - Eve Brea - Kyle Madigan Hyde Bohr - Thelonious Cray - Hunter Owen - Blank - Gabrielle Monsigny - Kunihiko Maeda - Emily Jefferson - Ginger - Seamus Rose |
Creatures |
Twisted Slacker - Wad - Stinker - Snatcher - Bean - Roller - Rover - Detector - Worm - Spitter - Mudflap - Reaper - Helix - Queen High Ones |
Locations |
Babel - CTI Headquarters - Club Sacrifice - Maeda's House - North Shallows Tower - Rockefeller Center - Saint Thomas Church - Spanish Harlem |
Archives |
Cheat Codes - Feats - Outfits - Overdive - Over Energy - Soundtrack - Weapons |