The Armor of Parasite Eve II is considerably different from the original Parasite Eve game.
Armor Details[]
HP & MP Boosts[]
Unlike the first game, status points no longer used with an armor. Instead, an armor provides HP and MP boosts, allowing Aya to survive more hits and cast more spells.
Attachment Slots[]
Inventory handling during combat has also been changed with only 'attached' items being available when fighting NMCs: The number of items Aya can carry into combat is determined by the number of available attachment slots. This number can be increased on a specific armor through the use of Belt Pouches. The items that can be used include:
- Recovery Items
- Weapons & Ammunition
- Dispoeable / Combat items
- Passive bonus/boost attachable items.
Aya's equipped weapon can reload whichever ammo it is current equipped with once it runs out. However:
- To change ammo during combat, the changing ammo must be attached to the armor.
- Should the player wish to reload ahead of emptying the weapon, that ammo must be equipped.
Special Features[]
All armor sets/pieces come with one or two special features that offer a passive bonus to Aya.
NAME | DESCRIPTION |
HP RECOVERY | Recovers HP equivalent to how much MP is recovered during battle. |
MEDICAL INSPECTION Opponent HP Display. |
Displays the remaining HP a target has. Does not apply to most bosses. |
MOTION DETECTOR High-sensitivity Motion Detector |
Displays the position of nearby enemy targets. The range is twice that of the standard GPS when attached. |
MP GENERATION | For every 5 damage taken during a hit, Aya will recover 1 MP. |
MP RECOVERY | Increases the amount of MP recovered after battle by 25%. All fractions are rounded down. |
QUICK FIRE | Increases turning/tracking speed by 50% while targeting enemies. |
RESIST BERSERKER | Prevents Berserker status from affecting Aya. |
RESIST CONFUSION | Prevents Confusion status from affecting Aya. |
RESIST IMPACT | Prevents Aya from taking a fatal blow as long as Aya as 6 or more HP. Aya will survive the hit with 1 HP left. |
RESIST SILENCE | Prevents Silence status from affecting Aya. |
RESIST POISON | Prevents Poison status from affecting Aya. |
RESIST PARALYSIS | Prevents Paralysis status from affecting Aya. |
RESIST BLINDNESS | Prevents Blindess status from affecting Aya. |
In many cases, the armor determines what kind of character Aya will be, whether more physically or magically-inclined in terms of combat potential.
Starting/Found Armor[]
These armors the player either begins a section of the game with or can found as they play through.
Any details marked in blue refers to in-game data that cannot be seen under normal circumstances.
Leather Jacket[]
Leather Jacket |
ADD HP:
|
+10
|
Description: Aya's favourite leather jacket. Decent armor with special lining.
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One of the two default armors. Unlike her second armor, the Assault Suit, this gives a HP bonus rather than MP, as well as 2 less attachment slots. It is very similar to Aya's outfit from the first Parasite Eve game (design-wise).
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Assault Suit[]
Assault Suit |
ADD HP:
|
-
|
Description: Good desert jacket. Has attachments, but poor protection.
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A replacement of the Leather Jacket, providing a +10 boost to MP rather than HP. This becomes Aya's default "appearance" for the rest of the game.
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Chicken Plate[]
Chicken Plate |
ADD HP:
|
+60
|
Description: Flak jacket worn by bomber pilots. Ceramic vest plates absorb impact.
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Being rewarded this armor prevents the player from getting the Soldier Rescue Bonus (because Flint has died). However, it does feature a solid HP bonus, allows the player to regenerate HP after battle and survive heavy damage that would kill Aya. Still, the Tactical Vest functions in a similar way (regarding how it handles HP) and can be acquired shortly after this armor is made available.
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Tactical Vest[]
Tactical Vest
|
ADD HP:
|
+50
|
Description: Bulletproof SWAT vest. Includes an emergency first aid kit.
Scavenger & Nightmare?: Yes | ||
An excellent armor sporting a massive bonus to HP as well as a large number of attachment slots. It enables a small amount of HP regen after every battle (equivalent of mp gained per battle, indispensable when amoebas are present), minimizing the number of healing items needed to get by. Many compares this armor to the Combat Armor due to their versatility, thought the Tactical Vest is much more inclined towards non-PE offensive playstyle compared to the Combat Armor.
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Armor for Sale[]
These armors can be purchased throughout the game.
Turtle Vest[]
Turtle Vest |
ADD HP:
|
+5
|
Description: NMC Hunter reinforced vest. Can bw worn under regular clothing.
Scavenger & Nightmare?: Yes | ||
The first accessible armor that gives a good chunk of bonus to MP, intended for players who prefer the use of PE. It also sports MP Recovery, enabling more use of PE spells over time and immunity to paralysis in exchange for a lower number of attachment slots. A decent substitute to the Assault Suit, trading off 2 attachment slots for a more prominent PE-Heavy play style.
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Combat Armor[]
Combat Armor |
ADD HP:
|
+40
|
Description: Heavy police body armor. Helmet amplifier prevents Silence.
Scavenger & Nightmare?: Yes | ||
This serves as one of the first main body armors, but is terribly expensive when it is first accessible in Bouquet's Guns and Ammo at MIST HQ. This armor is very versatile and will last a long while should one purchase it early on. Sporting a staggering HP and sizeable MP bonus, coupled with 5 attachment slots, the armor is jack of all trades. Immunity to silence ensures PE users to be combat ready at all times while the Motion Detector negates the need for GPS, granting a valuable attachment slot for other necessities. Similar in nature to the Tactical vest but is designed to be a PE reliant survival gear than the armament-heavy offensive Tactical Vest.
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Shoulder Holster[]
Shoulder Holster |
ADD HP:
|
-
|
Description: Holster worn over a T-shirt.
Scavenger & Nightmare?: Yes | ||
The first accessible armor that features Quick Fire, improving the turning rate while Aya is targeting enemies. A decent armor that provides a chunk of bonus to MP as well as decent number of attachment slots. It's rendered (somewhat) obsolete compared to the Tactical Vest later on.
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PASGT Vest[]
PASGT Vest |
ADD HP:
|
+20
|
Description: Body armor in current military use. Includes an emergency first aid kit.
Scavenger & Nightmare?: Yes | ||
A unique piece of armor that one can purchase post-Akropolis scenario, first of which features HP recovery. Essentially a predecessor to the Tactical Vest, designed to cut down the number of healing items used. Coupled with poison immunity, great number of attachment slots and a sizeable HP bonus, the armor is quite versatile while having a good price to boot.
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NBC Suit[]
NBC Suit |
ADD HP:
|
+20
|
Description: Environmental NBC protection suit. Suitable for long-term wear.
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This suit is the middle of the road model between the Combat Armor and the PsySuit that can be purchased in the Shelter. It has a balance between HP and MP bonuses and also has some nice resistances to some annoying status ailments. |
PsySuit[]
PsySuit |
ADD HP:
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-
|
Description: Neo-mitochondria labsuit. Includes remote ANMC analyzer.
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A major improvement over the Turtle Vest granting a massive boost to MP (second only to the Monk Robe) and a decent number of attachment slots. It is a unique piece of armor as it features Enemy HP display and immunity to confusion, enabling a focused take down of a single target in a mob. |
EOD Suit[]
EOD Suit |
ADD HP:
|
+100
|
Description: Explosives squad body armor. Resists explosions and heat.
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This armor features a titanic HP bonus; essentially doubling your base HP value. Designed to be a pure tank armor with its HP bonus and Resist Impact feature. Coupled with Antibody PE lvl.3, Aya can withstand the most damaging of attacks with more than enough HP remaining to boot. |
Aya Special[]
Aya Special |
ADD HP:
|
+30
|
Description: Aya's custom-made armored vest. Outfitted for anti-NMC operations.
Scavenger & Nightmare?: No | ||
An excellent armor that is only knocked down by its horrible price tag and late point of accessibility, this red vest provides an ample bonus to HP and MP (moreso towards MP). Sporting a great number of attachment slots, Quick Fire and MP recovery, this armor provides Aya with a suitable boost in combat performance. One of the two most versatile armors, next to Tactical Armor, the piece is inclined to PE-heavy offensive combat scenarios. Essentially, it is a beefed up Combat Armor that focuses on offensive PE-heavy playstyle and is one of the few instances of an amore being a 100% upgrade to another (In this case, the Shoulder Holster). |
Tactical Armor[]
Tactical Armor |
ADD HP:
|
+60
|
Description: Modern all-terrain combat armor. Includes heads-up motion detector.
Scavenger & Nightmare?: No | ||
Essentially a mix of the 4 most versatile armor sets in the game. Having a massive HP boost akin to the Tactical Vest, great bonus to MP of Combat Armor and the highest number of starting attachment slot to boot. The second armor to have built in motion detector (the other being Combat Armor); negating the need for GPS. It's also the second (and only) armor to sport HP display (previously featured in PsySuit), enabling a focused take down of one enemy among the mob. One of the two most versatile pieces of armor, on par with Aya Special, albeit more focused on non-PE reliant combat situations. Essentially a beefed up Tactical Armor. |
Special Armor[]
This armor is obtainable through special circumstances.
Monk Robe[]
Monk Robe |
ADD HP:
|
-
|
Description: Mitochondria worshipper's mantle. NMC blood stains boost PE.
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This armor features a massive MP boost, maximum default attachment slots and allows you to regenerate MP as you take damage in combat. In order to get it, you must either:
It is an amazing suit of armor that puts the PE mechanic to its utmost potential. |
Armor Chart[]
The armor is sorted according to the game's internal ID numbers.
Name | HP + | MP + | Slots | Bonus | Cost | Endgame | Scav/Night |
Leather Jacket | 10 | 0 | 3 | 1000 | 500 | X | |
Tactical Armor | 60 | 30 | 8 | 12800 | 6400 | ||
Combat Armor | 40 | 10 | 5 | 3250 | 1625 | X | |
Assault Suit | 0 | 10 | 5 | 1000 | 500 | ||
PASGT Vest | 20 | 0 | 6 | 2980 | 1490 | X | |
Tactical Vest | 50 | 10 | 7 | 2120 | 1060 | X | |
EOD Suit | 100 | 0 | 5 | 4580 | 2290 | ||
Turtle Vest | 5 | 20 | 3 | 1680 | 840 | X | |
Chicken Plate | 60 | 0 | 5 | 1000 | 500 | X | |
NBC Suit | 20 | 20 | 6 | 3980 | 1990 | ||
Psysuit | 0 | 50 | 4 | 4580 | 2290 | ||
Aya Special | 30 | 50 | 7 | 8000 | 4000 | ||
Shoulder Holster | 0 | 20 | 4 | 2580 | 0 | X | |
Monk Robe | 0 | 100 | 10 | 300 | 1500 |