Mind Suckler's PARALYSIS State
I posted about the Mind Suckler being in a state of PARALYSIS once they have been grounded. For those who are unfamiliar, one of the memory values in monster data controls their status ailments. For the most part, 0x02 is for PARALYSIS and 0x04 is for POISON (Usually for those afflicted with paralysis the value sets back to 0x00 and a counter starts, but it does briefly show at 0x02). When the suckler is knocked to the ground, this value is set to 0x02, meaning it has been paralyzed. Nearby is a counter set for paralysis that does not activate (I had to hunt around for another counter that found which controlled the # of frames the suckler had before it dies).
With memory editing it is possible to reset this back to 0x00 and the suckler will get right back up and attack Aya again.