• Kurochan101

    Finished collecting the range values on all weapons, spells and items. These were collected based on extensive testing on a sacrificial Bat at Dryfield, Back Street, relocating it's X, Y and Z positions to get the best results possible (4 bytes per location, plus loop-around? Oh boy... that was NOT easy to track down) Given it's small profile and ability to stay in one position, it was possible to work down to the byte value the distance between Aya and the target, giving me some fairly accurate numbers for the range of each possible attack. This also includes an update on the various attenuation penalties on all weapons. Those need to be updated, ESPECIALLY the M93R.

    • Need to convert the range values from a byte to 'feet', since that is w…
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